The 2-Minute Rule for game production

Keep in mind that the players are usually not likely to be taking a look at your weapon all the time, Except your game sucks -- they will be on the lookout across the viewport for targets, or at the crosshair in the middle from the display; Do you need to spend 16MB of VRAM on that also?Catelyn has captured Tyrion and ideas to deliver him to her si

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